AI Insights · Timothy · April 2024
Top 5 Hybridcasual Games in Ireland on Android in Q1 2024
Discover the performance of the top 5 hybridcasual games on Android in Ireland during Q1 2024, showcasing trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 hybridcasual games on the Android platform in Ireland showcased varied performance metrics. Here’s a closer look at their trends in weekly downloads, revenue, and active users.
Traffic Escape! from FOMO GAMES saw a decline in weekly downloads, starting at 6.7K in the first week of January and dropping to 765 by the end of February, before slightly rebounding to 1.5K in the last week of March. Weekly revenue peaked at $132 in the first week of January but experienced a downward trend, ending the quarter at $37. Active users showed a similar pattern, peaking at 13.2K in early January and declining to 5.7K by late February, with a slight recovery to 7.1K by the end of March.
My Perfect Hotel by SayGames Ltd had a more stable performance. The game’s weekly revenue fluctuated, peaking at $324 in early January and ending at $232 in the last week of March. Downloads started at 3.8K in the first week of January, dipped to 1K by the end of February, and then saw a slight increase to 1.6K by the end of March. Active users started at 8.9K and gradually decreased to 4.3K by the end of the quarter.
Last War:Survival Game from FirstFun experienced significant growth in revenue, starting at $4.2K in the first week of January and peaking at $14.2K by the last week of March. Weekly downloads, however, showed a slight decline from 2.1K in early January to 972 by the end of March. Active users increased from 3.8K in the first week of January to a peak of 5.5K in late February before stabilizing around 4.3K by the end of the quarter.
Pizza Ready! by Supercent, Inc. showed steady growth in both downloads and revenue. Weekly revenue started at $48 in early January and grew to $87 by the end of March. Downloads began at 2.3K and saw a peak of 3.5K in the final week of March. Active users followed a similar trend, starting at 3.6K and reaching 4.8K by the end of the quarter.
Wood Nuts & Bolts Puzzle from ABI Games Studio had a consistent performance throughout the quarter. Weekly revenue peaked at $727 in early February and ended at $639 by the end of March. Downloads started at 1K in early January, peaked at 3.2K by the end of January, and then stabilized around 1.6K towards the end of the quarter. Active users increased from 1.9K in early January to 5.4K by the end of March.
These trends highlight the dynamic nature of the hybridcasual games market in Ireland on the Android platform. For more detailed insights and data, visit Sensor Tower.